Weapons
All weapons in Resident Evil Requiem (RE9) — locations, ammo types, and upgrade info.
Leon's Weapons
A reliable semi-automatic handgun issued to DSO personnel. Balanced and dependable for early encounters.
A powerful DSO-issued revolver with high piercing capability. Leon starts with it, gives it to Grace early on, and later regains it.
A special forces hatchet capable of lethal finishing blows and strong defensive parries. Durability decreases with use. Can be upgraded to Level 3 after destroying all 25 Mr. Raccoon collectibles.
A compact pump-action shotgun with strong spread and limited capacity. Found before the Chunk boss fight.
A bolt-action rifle capable of delivering high single-shot damage. Essential for long-range engagements during story progression.
A 1950s-era SMG with large ammo capacity but limited accuracy. Ideal for sustained suppressive fire.
A semi-automatic marksman rifle with faster firing and reload speed than bolt-action alternatives.
A powerful pump-action shotgun with impressive spread and stopping power. One of the strongest standard shotguns in the campaign.
A deadly axe with exceptional parry capability and brutal finishing potential.
A burst-fire handgun that fires three rounds per trigger pull.
A powerful revolver chambered in 12.7x55mm ammunition.
A fully automatic assault rifle.
A devastating rocket launcher capable of massive explosive damage. Best suited for boss fights and high-difficulty runs.
Grace's Weapons
A crude handmade blade for emergency close combat. Low durability, cannot be repaired. Becomes lodged in enemies during grab escapes.
A standard hunting blade for close-quarters encounters. Limited durability, no repairs available. Can become lodged in enemies.
A rapid-fire machine pistol. Bonus Content unlock.
An unbreakable knife with unlimited durability. Can still become lodged in enemies during grab escapes.